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A file of the simple model contains the information about model's shape and used substances. You can easily edit some of these parameters by the SGP Model Editor tool.
The toolbar in the left section of tab can be used for these modifications.
There are buttons in toolbar's top section that are intended for manipulation with files and for changing the size of the whole model.
There is a field bellow them. It serves for setting the color of selected part of the model.
The horizontal squared bar with the black triangular scroller serves for opacity setting of the selected part of the model. Moving the scroller to a very right position sets an opaque color. Moving to a very left position sets an all transparent color.
The squares below the opacity setting bar represent particular parts of the model. By its color you can anticipate which part what square belongs to. However, if the part of the model is filled with some kind of the pattern, such as "woody" coachwork in the picture, you won't see this fact on the square. You will find just a color that is added to a color of the pattern.
By clicking on a square you set an appropriate part and you can change its color and opacity using controls on the top of the toolbar.
The squares that correspond to parts whose color you have changed, have got a little square with the original color of the part displayed in the left upper corner. Should you decided to restore an original look of the part, just click on this little square.
Substances, including patterns, that are used for particular parts of the model can be copied using a clipboard. If you click with the right mouse button on one of squares representing particular parts of the model, a pop-up menu will arise. This pop-up menu allows you to copy the substance to the clipboard or, in reverse, take the substance from the clipboard and apply it to the model part.
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When the substance had been copied from the clipboard, a little square for easy return to the original substance appeared in the square again.
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The workspace shows the model that is being changed. When you push the left or the middle mouse button, you can then turn the group in the horizontal or vertical axis by driving the mouse.
You can zoom in or zoom out the model when you rotate the mouse wheel or move vertically the mouse with either the left mouse button or the Shift key pressed.
There are three check boxes in the left upper corner of the workspace:
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The status bar next to the lower edge of the tab shows, how many polygons the model consists of and how many vertexes these polygons have got. These numbers imply the complexity of its drawing.
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